Doodly: How do I edit individual assets within a project?

Modified on Thu, 20 Jun at 2:32 AM

How to edit individual assets within a project:



Deleting an Individual Asset

There are two ways to delete an asset: 

  1. Select the asset and click on the trash can icon to delete the asset. 
    • mceclip0.png
  2. Or, you can also right-click on the asset and click delete.
    • mceclip1.png

 


Creating a Draw Path (only for imported images)



  1. Add the asset to the canvas and select the pencil icon.
    • mceclip0.png
  2. Select the + sign under tools
    • mceclip1.png
  3. Start to trace around the asset by clicking points as you go until you close around the asset.
    • mceclip2.png
  4. Select save & return
    • mceclip3.png

 


Creating a Second Draw Path

  1. Select, new path in the bottom right corner of the screen and repeat the steps above.
    • mceclip4.png
  2. Always remember to select save & return.
    • mceclip5.png

 


Loading draw paths for SVG uploads with embedded paths

If you have SVG images that already have draw paths embedded in them, you can simply load the paths instead of manually adding them again.

  1. Upload your SVG image and insert it into a scene. Click the pencil icon above the image.
    • mceclip6.png
  2. In the next screen, go to the right panel, scroll down, and click Load SVG paths.
    • mceclip7.png
  3. Click Okin the pop-up window to upload the paths.
    • mceclip9.png

 


Turning Off Draw Paths

Draw paths are generally required for all images within Doodly, however, we do have a workaround or suggestion for members who are looking to have an image without an illustration component.

  1. Once you import your image and add it to your project canvas. Select the asset and click on the pencil icon.
    • mceclip10.png
  2. Next, delete any draw paths by selecting the path and clicking the trash can iconin the tools section on the right side of the canvas. 
    • mceclip11.png
  3. Select save & return.
    • mceclip13.png
  4. Finally, on the scene layer (right-side) - set the durationof the asset to 0.5. That will simply pop the image into existence at 0.5 seconds and the image will remain on the screen until the scene changes.
    • mceclip12.png



Adjusting the Enter and Exit Animation

  1. Click on the gear icon above the asset, this will allow you to adjust the enter and exit animation. Then click apply
    • mceclip14.png
    • mceclip15.png

 


Copying and Pasting

There are two ways to copy and paste an image. 

  1. Use the copy-and-paste hotkeys that correlate to your particular computer type, you can copy images from scene to scene and / or within the same scene.
    • Control+C(copy) /Control+V(paste) on PC
    • Command+C(copy) /Command+V(paste) on Mac
  2. Right click on the image and select copy and then paste.


 

Layering Assets

  • Click on the item you wish to edit. This will reveal the Icon Menu for the specific asset you are working with. Next, choose the left icon to move the layer backward or the right icon to move the layer forward. 
    • mceclip16.png


 

Move Asset

  • For small adjustments, you can move images around in a scene using the arrow keys! This is great when precision is important
  • For slightly larger movements, hold down shift before navigating with the arrow keys!

 

TUTORIAL


Doodly Asset Settings - Characters, Props and Assets



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